Switching to Linux – Gaming Focus

Here we’re going to focus strictly on gaming. I have a couple of objectives.

  • Be able to open World of Warcraft
  • Be able to join a Discord call with my raid
  • Would be nice to be able to raid log

I was going to have a full page here detailing how to install World of Warcraft and, but this guide worked amazing, so go check it out!


Now the only issue I have is that due to using Unraid, everything I do and everything I store is in Unraid shares. Using SMB. Which is fine it works for me just means I’m that weird edge case. Interestingly, I couldn’t install any of the Lutris / Wine games to a network share, same issue I have in Windows. Might be me not doing it right though.

I’ve confirmed (this is now a few days later) that this was due to network shares generally being as much of a pain as they are on Windows. To combat this I’ve created a drive that I’ll just store games like that on. World of Warcraft is one very game like that.

So! Issues so far:

  • My Games FPS is very low, to fix this somewhat I need to turn Triple Buffering on then back off again
  • As far as I can tell, G-Sync is not activating in-game.
  • In raids the FPS goes to about 17-20, On Windows it’s always >60

So yes, World of Warcraft seems to be a bust, sadly there’s really not much in terms of helpful documentation that isn’t out of date or ages ago before Proton came on the scene. Weirdly, my Hearts of Iron 4, is performing miles better than Windows ever did.

I’ve now been on Linux for a couple weeks now. I don’t miss much, and I’m now starting to get my development tools setup so I can start working on my hobbies again. Things do seem generally more stable, and will only improve as I sort my Unraid setup out!

Discord works absolutely fine as expected, raid logs were a no-go however, the application isn’t supported on Linux. Actually wondering if I should take a gander into Linux development. Now I’m using it, I’m thinking of many ideas that I want to go ahead and do 🙂


Switching to Linux – Windows, distros and development

Hey all, following on from what will be an excellent video series from LinusTechTips, I figured I’d give this a bash on my own seeing as how I basically use Linux everyday anyway. A bit of background on me. I work for a software firm that uses Docker to develop web applications. Everything runs in Linux and I even develop in Linux using WSL2. So I’m no stranger to the operating system. I also run my own business and my own hobbies off Linux. So I’m fairly capable of using the operating system and in many ways prefer it. However there’s always been one thing that’s never worked right, and that is gaming.

I’ve not tried it for a while, so here’s to the 8th chance perhaps?


The most important choice you have to make is what distribution of Linux are you going to run. I’m personally going to be sticking with Manjaro for a few reasons.

  • It’s arch btw
  • The interface, theme and style, I like it a lot
  • I used it before and didn’t have that many issues with it

There’s no real other reason. I’ve used Ubuntu before but I have had a pretty bad experience with that, namely that the install process seems to break whenever I’m least expecting it.

My Setup

For the uninitiated. I’m currently running Unraid, which yes is Linux but it runs all my operating systems within VMs to keep them separate. I love it, allows me to have plex up, segregate it to it’s own little corner on my system where it won’t affect the work I do. Also, pretty magic how I can have Windows 10 running, get bored, spin up a VM of Manjaro and be off to the races in seconds, then switch back if I can’t be bothered anymore. It’s key! But it also introduces some challenges. Already I’ve had to completely change my Unraid VM config from what was working before to another one. Not a big deal, but I’m left wondering why it broke in the first place. Ubuntu worked fine on my other config, Windows 10 currently runs on it too! But oh well, maybe that’ll come up again later to haunt us.

It Lives!

So yes, now I’m typing this from Manjaro on my desktop machine. Really straight forward, here’s a few things I’ve already done.

  • Installed Edge (yes I know, but I like it so leave me alone 🙂 )
    • Had to be done via (yay) some kind of application installer that builds things, pretty cool!
  • Audio just worked out the box, this doesn’t usually happen to me in a Linux world so top points!
  • Had to fix my display, kept lagging with the mouse cursor, had to turn off something called the Compositor

What’s next?

Next I’m going to get gaming up and running. I raid in World of Warcraft every Wednesday and Thursday. It is essential that my logging software and game works flawlessly. We also use Discord to communicate.

I also use my Windows Work PC for all my development and work related tasks, I need to be able to remote into this with the same smoothness that RDP gave me.


EGX 2021, Excel and London

I took my first proper trip away this long weekend with my girlfriend, we headed down to London to experience EGX2021 and everything it had to offer, bought superpasses and went in with our eyes wide open. I’ve only ever been to EGX once before, back in 2016 at Earls court, it was pretty magical so I was hoping with the increased space at Excel, it would blow me away. Afraid to say, tl;dr of this is, it didn’t.

What was on?

Well, not much. In terms of unreleased games there was a wealth of indie titles and sorts like that. However the big boys such as Xbox, Playstation, Nintendo, Ubisoft, EA… etc, the list goes on never bothered turning up. As a result the only games really they had to show off was Crytek, which was just a remaster of Crysis, and the aforementioned indie titles that don’t exactly capture me.

The Highlights

The top hitters for me, were;

  • Pinball machines
  • Old rare games such as the first mario, sonic, etc
  • Guitar Hero is always a win
  • Competitions looked cool, presenters were excellent
  • Lan center was cool, but limited to 45 minutes, couldn’t really bash out a game of Portal like that.
  • Career section was excellent, full of unis and companies looking to hire and give advice. 10/10 for this.

You might notice a trend with these, they aren’t exactly you’d come back next year for. As a result I doubt I’ll be back, I feel like I experienced it all in the first day, I kept coming back to see if things were different day to day, but it just got busier. If anyone did want to go, I’d say get a Thursday ticket, blast it all and then maybe get a Sunday ticket to tick off anything you haven’t seen.


One thing I noticed, was that there was an absolutely massive Minecraft bit. Which seemed teeming with kids and teens, like it was packed. Thing is they were all playing on what looked like ex-high school machines, I’m talking that it was playing in frames per minute, not per second, it looked pretty awful to play. Also, I have 2 extremely beefy computers at home, why would I come to an event such as this to play Minecraft on a Dell desktop from 2007? The PC Lan center had well equipped machines, was very pleased with that.


My biggest takeaway is how little was really here, there was massive wide open areas and it felt like the EGX team had hoped they’d have more there. Most of the games on display were already out. Felt like it would have been super good if you were a team of 4 or 6 going to play a massive lan game or try out some of the old classics. But for me I feel like I got through most of everything before the afternoon of the first day. And we turned up late.

I’d advise if anyone wanted to go to EGX, try just one day, go super early and get the experience. I really enjoyed the first day, but the days after that felt like I was just there for the sake of being there. Also there wasn’t much in terms of Switch games to play which was quite surprising.

Would I recommend it? Maybe not, I had a lot more fun going around London and sightseeing.

By the way, yes there was a massive fall guys station, but it had such massive queues, again to play a game I could just play in my house, like, yes it was cool but it’s not why I go to these kinds of things. Which is totally fair enough, everyone has their own things they like to do at these events!


Simple RSync commands

There is a wealth of knowledge on RSync, these are the few commands for those that just want a quick copy paste. I’ll update this list with more as I need them

Transfer folder from your remote server to your local machine

rsync -r [email protected]:/var/www/directory ~/directory_it_will_go_into

Transfer folder from your local machine to your remote server

rsync -r folder_to_transfer [email protected]:/var/www/directory_it_will_go_into

Diving into Electron Desktop Applications as a Newbie

I’ve decided to hang up my C# cape in favour of trying out Electron to run the new desktop application. It has one job, take the process list of the user, and send it to the API for processing, easy as pie! Surely it can’t be that hard?


Already, I got an error GPU process isn't usable. Goodbye. and GPU process launch failed: error_code=18

Fixing this was a case of adding no-sandbox to my start script ala:

  "scripts": {
    "start": "electron -no-sandbox ."

If I had to guess, this is because I’m running all my development tools via a network share. Funny, the more complex your envrionment seems to get, the more it tends to break. I genuinely wonder if people have dedicated machines for absolutely every aspect of their life, (development machine, gaming machine, youtube editing machine)

Programming SHAR Project

SHAR – Visual Studio 2019 Import

Windows 10 – Visual Studio 2019 Updating

First, I started by importing the project into Visual Studio 2019, accepting any changes it requires to change project files to the new format, next I rebuilt the solution just to see what might happen, expecting tons of errors as the software surely wouldn’t have been compatible going from 2002 Visual Studio to 2019 in one go.

Sure enough, during the build process I was already getting hundreds of errors such as

'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.

Seems like the best course of action here would be to install VS Studio 2002 and select it as the toolset for compiling. Far to many BCs between 2019 and 2002 (duh)

Gonna give that a try…

Programming SHAR Project

The Simpsons: Hit & Run Source Code Leaked

Seems like someone somewhere is having a bad day. Simpsons Hit and Run (SHAR) has been leaked via 4chan. Not entirely sure how it dropped but as someone extremely interested in game development, projects releasing like this is a fantastic learning opportunity to see what is out there working in the real world. This one is especially great as it effectively comes with all the documentation concerning the entire game development process.

To be clear, not going to link the mirror links that are everywhere on the internet, but I’ll help you get setup!

Note, currently something I am working on so you’ll see this updated every now and then

Windows XP VM

  1. Setup Windows XP VM
  2. Install .net version 1.0 (
  3. Install Visual Studio 2002
  4. Open the project
  5. Rebuild the project. If you build it at this stage you’ll have about 600 errors, you need to rebuild the entire thing
  6. Navigate to shar\game\build\win32\Release and your newly compiled Simpsons Hit and Run should now be there!

Now, developing on Windows XP with Visual Studio 2002, isn’t exactly the best thing ANYONE would recommend, so let’s work on exporting to Visual Studio 2019.


Hyper Scape – FPS Battle Royale, by Ubisoft

Here it is. Ubisoft has made their entry into the already crowded Battle Royale market featuring a battle pass and everything in-between. Let’s just jump into this.

For those of you that aren’t aware. Battle Royale as a concept is very simple, bunch of people spawn in on a map, the map gets smaller, good loot is relatively hard to find and you all kill each other to see who’s last man standing. Typically played in teams or solos. It’s not a massively hard concept to implement, it’s been done before and it’s been beaten 40 times over by every other AAA Company / Indie company releasing their take on it. Ubisoft isn’t any different and are coming into this very late, so obviously there needs to be some big innovation to take away from the giants like Call of Duty Warzone and Fortnite.


Starting off, gameplay is solid, you run, jump and generally fly about. They’ve integrated Twitch pretty well and it’s clear they’re going after the streamer market with this one. Every game has the chance to have voting where you (as a viewer) can vote on which modifier to implement such as;

  • Infinite Ammo
  • Less Gravity
  • Etc..

Honestly, what I can I say about the gameplay. It’s a first person shooter in 2020, it plays like a first person shooter in 2020. You aim at things, press button and they generally die. It’s not a slow based game and you often find yourself jumping over rooftops or getting killed from above. It is absolute chaos and that seems to be the theme they’re going with. You won’t find any slow and methodical gameplay here like in Players Unknown Battlegrounds, no this is all out explosions and abilities.

Being able to pick up power-ups is pretty cool, healing your team mates and providing yourself armour is two life lines that I would find very annoying if I’m playing against, but amazing if I’m playing as. I actually used this in the recent SwitchedBit video to defend my self against an enemy and then kill them. You can watch that here:


This is a technical test, so the best time to talk about everything technical with the game. The frame rate is massive, like I’m talking Trump levels of bigly. Sitting at around 300FPS on Ultra, it plays fantastically and I never had any hitching or hit reg issues. It performs solid. Finding a game was rather easy aswell, quite quick, although I would like if the intro area was sped up a little bit, felt like waiting about too much. Hiting with the sniper is near impossible. Models are so small and it’s a large map so people are rather far away. If you are good with the sniper, you might do well but I’d prefer it if body shots could be a one hit kill. The pod system that spawns you into the map is really cool, basically everyone spawns from one point and you get to fly where ever you want. Nice change from the usual Bus / Plane idea.

Is there still room?

Honestly, I don’t know. So many games want your time these days. I feel like the only reason Battle Royale games fall off these days isn’t because the game is bad, either community or a decision was made which didn’t sit right with the fans. Take the following:

  • Fortnite: Is seen as the meme game for kids
  • PUBG: Seen as the old dog, no one plays this anymore according to the internet yet it’s still one of the top 10 games.
  • Warzone: The new one on the scene, has everyone gunning for it right now, everyones trying to get famous on Warzone.

Now we’re on Hyper Scape, which not to hate on it. The name isn’t exactly great. I find myself so often saying Hyper Space or Hyper Skype it conflicts so much with what I really want to say.


Honestly, I can’t see this really going anywhere… Hype around the game seems to have died pretty quickly Twitch at the time of writing this as 30k viewers when Warzone has around 47k. To me, a brand new game in tech test with a drops enabled twitch stream should be pulling far more. Personally, I’m tired of the genre and I can’t see enough in this game to differentiate between the other games. As always I recommend watching the video to get my full thoughts on the game as I’ll be speaking on what I’m actually seeing. If I had to pick a BR game to play however, it would be this. I just wished it released sooner because I’m just tired of the genre.


Gaming Dev Support Needs Change!

This is both a video topic I covered on stream and something I’ll dive into in this article. If you’d prefer to listen, you can find the video over on YouTube.

Call of Duty Warzone Rant

Gaming companies, at least the majority have had a really poor job in providing support to it’s customers. From Blizzard restricting what support staff can and can’t do to companies paying the lowest dollar for a call center that has no real power other than to listen to you complain. Now a days more often than not they’ll not come with a telephone number or an email. Effectively they provide no support for the Games as a Service products they have been so desperate to release to expand the life cycle of a game and hold back content that should have been in there … in the first place. Developers rely solely on updates which usually come every few months. But if you have an actual problem? You’re out of luck. Heck some of them will even direct you to the support services of companies like PlayStation or Xbox which have nothing to do with it. Say, you have a problem with Call of Duty, they actually tell you to contact PlayStation like they somehow have any ability to deploy bug fixes and fix server issues.

I think, enough is enough. As someone that’s been supporting a B2B SaaS Product, the thought of us closing down our ticket desk, support phone number and telling our customers, go follow our twitter would get me laughed out the industry. Game companies are obviously different because you’re dealing with a different customer base. It’s a bunch of gamers. Some kids, some kids pretending to be adults. But that is your customers. If you are happy to take their hard earned $60 sometimes more once monthly subscriptions and in-game transactions are out the way, you can listen to their feedback. It’s unforgivable that these companies treat their customers like muck on a pair of shoes. If you don’t want to get into the industry of hearing complaints and things going wrong, get out of the IT Industry and especially the software development industry.

Before I get any further, I do want to state there is some fantastic companies out there that provide great support. I’m all for modernizing support and doing it through social media, but you need to provide that at an adequate level. The Pandemic has shown who truly doesn’t have a grip on their staff. With warnings everywhere that support levels might be higher than usual and they might not have the staff…. how? It’s a support role, it can be done in the bath tub or on the M25 commute at the side of the hard shoulder. I’m not going to pretend like I know their process and I know how it works. But what I know is it doesn’t work right now. Activision provide you a few options. 1. Ask the Activision forum, great a bunch of people having the same issue as me all arguing about it, that’ll go well. 2. Is check support articles and number 3 is ask an “Activision Ambassador” Whatever the hell those people are, they aren’t open on a Sunday apparently…. a global 24/7 Gaming empire shuts on a Sunday. Okay.

I think there’s a few things that companies should be REQUIRED to provide if they’re trying to provide a service to business or normal customers. It isn’t up to the law to do this, it’s us as consumers that should take the boot off our heads and realize that if we stop buying their products, they’ll need to tell their shareholders they messed up and will be required to give in to the demands of their customers in order to make money. It’s capatalism and we have as much power as they do, as long as we work together. Companies should have to:

  • Provide a toll-free phone number that people can phone and reach a REAL person which can take details of the complaint with a reference number at the end so you can see about updates.
  • Provide an email address so you can email evidence and help staff diagnose issues.
  • Provide a business address which can be visited. For some reason if I get a faulty washing machine or other appliance. I pack it back up in my car, bring it back to the shop and explain why I want a refund. Games are excluded from that process, to the point where most times the public isn’t allowed in these offices or they can’t deal with these requests…. why? Again, they treat their customers like they have 0 rights to actually get things resolved.

If these gaming companies are going to cut out the middlemen like Game stores and keep all the profit for themselves, create their own launchers and take over your computer with intrusive anti-cheat software, then the least they can do is listen to your complains. Process your refund and answer why they ship poor products and refuse to take feedback on board. The law should be involved, but let’s be honest, who’s really going to take an upset gamer seriously. Most of the internet always laughs whenever gamers have issues. There’s always something more serious going on, however peoples hobbies are important to them, especially slimy companies getting away with abusing consumer rights. Australia usually always has a case going regarding x Company doing something bad, here’s a fun one!


In my experience, whenever you need help, want a refund or just want to get your game fixed game companies make the process as hard as possible because I believe they hate the customers that they service. They know that 13 year old Timmy is going to phone up wanting free v-bux, they know the service will be wasted on pointless queries that isn’t their fault. My issue comes with the fact that it’s only gaming companies that seem to get let away with not helping their customer base. Self-service is what it is all about these days but how does self service actually get issues resolved? I’ve written about issues such as the Call of Duty Out of Memory error that still isn’t fixed. I should be due a refund because that game still doesn’t work yet I had to fix it using my own experience and time. I don’t have an option to get that resolved. Needless to say that they usually deny refund requests after 2 hours. How is 2 hours an accurate representation of anything. Just because I managed to wash my clothes for 2 hours before my machine broke doesn’t mean that I’m now not due a refund. I still have rights and I still usually can get a replacement, the issue fixed or a refund. Gaming Companies have been ripping profit out of the industry and back towards their investors for years now. I opt that we demand changes to how they treat customers and show everyone a bit of respect. It’s the least they can do when they jack up the prices, demand monthly payments and hide everything behind in-game transactions.

I expect some of you won’t agree. If you don’t comment below and I’ll address any concerns. This isn’t directed at indie studios by the way. They usually give a damn when people buy their products and actively talk to the community in a fantastic way.


StreamBit – Video and Livestreaming Platform, Challenges and Thoughts

One big thing I have an issue with full and foremost with these massive organisations like Google and Amazon is how detached the messaging always appears from what the echo chambers are saying. Not because they should be listened too but because it’s dangerous for those involved in the chamber. They often reach boiling point before any discussion actually takes place. I am not a fan of that, I believe we should have open and honest discussions about decisions, whether that’s removing a big creator, or addressing a concern someone has regarding fairness.

Reddit is known as a lefty paradise and Reddit also known for having some of the biggest alt right communities. That’s why I set out to create StreamBit. It’s a live streaming platform that gives you the creator the ability to create. For far to long these platforms have hid behind their messaging of “WELL, IT’S FREE! YOU DON’T NEED TO USE IT”. I don’t agree with that. I think that if you want to use a product and do something, you should pay for it so you know where you stand. Far to many creators are scared about the fact that they DON’T pay for anything so someone can just come and take it away giving them no time to prepare, get another job or even tell their fans where they’re going.

Get real. Everyone if they want to be somewhat enjoying life and involved in conversations, what’s new and the latest trends needs..

  1. Reddit
  2. YouTube
  3. TikTok at this point
  4. Twitter

Look my point is, these services aren’t really companies, sure they are in the sense that they’re being run and tomorrow could shut down but I bet the impact on a lot of you would be astronomical. It’s why I’ve never believed in Perma Bans. Our justice system lets out people that have commited murder but if you say bad words on a website you’ll get banned … forever. There’s no coming back. I’ve still got some accounts that I made on old gaming forums, around when I was 12 that got permabanned for posting the usual 12 year old things. Spamming something like Rick Roll or whatever. I’m now 24, 12 years later, I’ve got a girlfriend, great job and this business kicking off. I’m still banned to this day and their terms and conditions state that if I make another account to post, I’ll be permabanned AGAIN. Nothing worse than 2 permabans! I think this action misses the mark so much for these platforms. There’s 0 support, 0 appeals it’s just we made the decision and unless Twitter gets mad, we’re not going to help you. Streambit will change that.

Whenever the Government wants to bailout a business because they’re run on hard times, it’s usually for the employees. They don’t want to see the population out of work so buying them a bit more time to find something else or make what is existing works usually is great. What if YouTube decided tomorrow… enough is enough, they’re going to change to Fishing or maybe google sells the arm off to someone else that wants to deal with the constant harassment. Nothing has happened to that scale yet because they’re has always been someone else.

MySpace had Facebook, Bebo had Facebook, News Websites well they replaced Printed media. What replaces YouTube or Twitch? Personally I see them as a combined problem. The issue in the industry is that people aren’t happy with YouTube. Nor are they happy with Twitch. Fair to say the only reason they aren’t losing money is because of the chicken and egg problem, nothing else exists. Because no one else wants it too. Try take Twitch chat and put it on Mixer…. wouldn’t really work, heck when big stars Ninja and Shroud went over there, some creators came out against the move, saying they were disrupting the community. Of course once the viewers left and Shroud was sitting at a 1k Peak, things quickly went back to normal. Mixer is also owned by one of the biggest companies in the world. Microsoft. Do you really think that they wouldn’t go the way things are now?

That is my biggest point of it all. It’s the consumer. You need to give the consumer a 100% reason to switch. Having the fastest stream doesn’t work when people are still on ADSL and get constant buffering. Redesigning your entire website for Web 7.0 doesn’t work when people aren’t going to leave you anyway. When you’re a household name, it’s rather hard to lose support. Microsoft has to rely on Bing being the default brower for it to even had a chance.

So I invented and made StreamBit. It’s a neat project that if used by the levels of a YouTube Audience would quickly make me bankrupt. It’s rather on the creator to make the plunge. I think we need to level with each other here. Consumers are more and more hating Adverts. Let’s be honest, they’re everywhere. I turn on a Twitch stream and I get one in my face about the latest Epic Game Store release. I do not want to see that content, I don’t even like the Epic Launcher, so for them to even serve me that shows a massive failing in their tools to know what I like. Chances are, you use an ad blocker, something like UBlock origin. Here’s the thing, in the world of using the internet, you aren’t meant too. You can’t use Adblock then complain when YouTubers aren’t making content because it isn’t worth it. Or Use AD Block then start watching a twitch stream, you are just getting free content for nothing really, now I know there’s a certain level of worth with an eyeball watching the stream. Let’s say Asmongold turns up tomorrow, starts streaming exclusively on Streambit. I would be out of money and in a box by the end of the week.

Nope, that model for me, isn’t sustainable. I liked the old reddit approach of By the way everyone, this is our server costs, we’re this % off making this months rent. I liked that because it’s open and honest with the community. Personally, I just want to build a platform that lets people build and make their own communities and have fun. Sadly that’s where the creator has to bear some reasonable level of cost and acceptance that if they want to become that person. They need to invest in infrastructure and help the platform.

My message is this, and honestly it’s still being brainstormed in my head. StreamBit expenses should be covered by what it’s actually doing. IE: The uploader should pay a fee to have their content hosted, the viewer should pay a fee to watch it or everyone should donate a small bit and collectively keep the platform going. And I want to do a mix of those which I think will work really well and keep everyone open and honest.

As a result, streambit will show the operating costs that are involved in running the site. Down to the last byte of bandwidth, we’ll show you how much this operation takes to run, because it ain’t easy. I’ve been doing it for just me as a side project and I’m already in for no doubt several hundred pounds. We’ll also require a monthly fee from uploaders. If you want the best quality around and no nonsense with the ability to speak to an actual person about problems that’ll need to cost. I think these big platforms that are out there have driven us to accept we won’t get a support reply for 8 weeks and our development API docs are always gonna be terrible. That changes with StreamBit.

Secondly, viewers. You really don’t have to worry about anything. StreamBit will not feature advertisements in videos. I believe in the spirit of the community. If you like the product and like the service just kick us a few bucks towards our monthly expenses. You don’t need to put us into profit or make us millionaires. We’re wanting to build a platform for YOU to enjoy. Phone up your favourite creators and tell them that this is actually the place to be.

Now, on that topic, I would like to speak about Terms & Conditions and Moderation. This is the tricky topic because how do you become a platform that isn’t just for the Alt Right or Alt Left to spread hate. Well that’s simply the solution, this platform will not be for you. Listen I love political rants as much as the next guy, heck you can check my Twitter feed. I think as long as things don’t get personal between creators. EX: Creator 1 makes a video hating on David Cameron, Creator 2 shouldn’t go and call Creator 1 an asshole even if he is. Just don’t follow the guy! Now when it comes to fake news and stuff like that I think that’s something that needs to be crossed when it happens. I use resources such as Full Fact to explain to me when something has been proved wrong, even that’s been accused of having bias. But I think at least for the start we need to just see how it goes. It will be community driven, so if you guys don’t like seeing X Content, just like reddit you need to dislike it to put it to the bottom. It’s very effective on reddit for getting rid of irrelevant stuff. I believe we can use the same tools here. The big complaint I seen on reddit was “People keep downvoting our stuff”. I never had an issue actually seeing the stuff as someone unsubscribed from their community so I doubt it’s as big an issue as made out. Most people I knew just filtered out stuff they didn’t want to see and we’ll do the same. There’s also the report button for anything breaking the law. Copyright and such!