Here it is. Ubisoft has made their entry into the already crowded Battle Royale market featuring a battle pass and everything in-between. Let’s just jump into this. For those of you that aren’t aware. Battle Royale as a concept is very simple, bunch of people spawn in on a map, the map gets smaller, good Continue Reading
How to Fix Call of Duty Modern Warfare Remastered Out of Memory Error
Not to be confused with my last blog post on Modern Warfare 2 remastered, this one requires some slight tweeks to get it working. Sadly after the years this game has been released on PC, this issue still isn’t fixed. But I have a fix for you! Extract the above players2 zip to your Call Continue Reading
Call of Duty Modern Warfare (2019) Campaign Realistic Playthrough
In this post we’ll be playing every mission on Realistic and showing you to complete it. Packed full of Drones, Sniping and stealth, it’s a hard campaign but well worth the reward with how pretty the game overall looks. I’ve never played a Call of Duty which looked this good and sounded this good. Seriously Continue Reading
FIX: Out Of Memory Error. You are Probably Low on Hard Disk Space. (12) Modern Warfare 2 Remastered
Quick fix on this error. To be clear I tried the following solutions: Safe Mode with Networking Creating a players2 folder in the install directory Launching just the exe Reinstalling the game Reinstalling Battle.net None of these worked. However this solution worked for me. First download the zip file below Extract this to your Call Continue Reading
Call of Duty Modern Warfare 2 Remastered PC Campaign Playthrough
At long last the remaster for this iconic 2009 video game has released on PC, which is the platform to really stretch the legs of the new Modern Warfare engine. I decided to play through some missions and show off some of the new details and extra things that have been added in since the Continue Reading
Adobe Premiere CC 14 Audio Channel Issues
So my workflow goes as follows. Logitech Capture records my Webcam and all audio sources, each source has it’s own audio channel DXTory records my gameplay, again with all audio sources being on their own channel. I pull both of these into Premiere, cut and render out to youtube. Really simple. However I noticed one Continue Reading